It's a cool game! I liked the general aesthetic and the fact that you wanted to play a little homage to classic dungeon crawlers (I also like the fact that your weapon is a giant pickle).
The mummy enemies were really hard to beat, their movement was too fast and unpredictable. The blob enemies were a good staple, because they were easy to figure out and beat. The little exploration element is also nice, seeing a preview of a future area from a small area. Really nice game! Good work.